Weavile
#461
Ice
Dark
weavile
This species corners prey as a pack, under the guidance of a leader. Weavile displays increased cunning, leading me to speculate that its evolution caused further brain development.
Genus
Sharp Claw Pokémon
Height
1.1m
Weight
34kg
Base Exp
179
Abilities
Pressure
Pickpocket
Shape
Upright
Introduced
Generation IV
Region
Sinnoh
Habitat
-
HP
70
Attack
120
Defense
65
Special Attack
45
Special Defense
85
Speed
125
Double Damage From
Fighting
Rock
Steel
Fire
Bug
Fairy
Double Damage To
Flying
Ground
Grass
Dragon
Ghost
Psychic
Half Damage From
Ice
Ghost
Dark
Half Damage To
Steel
Fire
Water
Ice
Fighting
Dark
Fairy
No Damage From
Psychic
No Damage To
None
Scratch
Normal
Hard, pointed, sharp claws rake the target to inflict damage.
Category
Physical
Target
Selected Pokémon
Power
40
Accuracy
100
PP
35
Leer
Normal
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Category
Status
Target
All opponents
Power
-
Accuracy
100
PP
30
Agility
Psychic
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Category
Status
Target
User
Power
-
Accuracy
-
PP
30
Quick Attack
Normal
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Category
Physical
Target
Selected Pokémon
Power
40
Accuracy
100
PP
30
Slash
Normal
The target is attacked with a slash of claws or blades. Critical hits land more easily.
Category
Physical
Target
Selected Pokémon
Power
70
Accuracy
100
PP
20
Beat Up
Dark
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Category
Physical
Target
Selected Pokémon
Power
-
Accuracy
100
PP
10
Taunt
Dark
The target is taunted into a rage that allows it to use only attack moves for three turns.
Category
Status
Target
Selected Pokémon
Power
-
Accuracy
100
PP
20
Revenge
Fighting
This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.
Category
Physical
Target
Selected Pokémon
Power
60
Accuracy
100
PP
10
Assurance
Dark
If the target has already taken some damage in the same turn, this attack’s power is doubled.
Category
Physical
Target
Selected Pokémon
Power
60
Accuracy
100
PP
10
Embargo
Dark
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Category
Status
Target
Selected Pokémon
Power
-
Accuracy
100
PP
15
Ice Shard
Ice
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
Category
Physical
Target
Selected Pokémon
Power
40
Accuracy
100
PP
30