Machamp
#068
Fighting
machamp
In close combat, its four arms afford it offensive and defensive supremacy. In but a blink, this valiant Pokémon can overwhelm its foes with more than 1,000 blows from its fists.
Genus
Superpower Pokémon
Height
1.6m
Weight
130kg
Base Exp
253
Abilities
Guts
Steadfast
No Guard
Shape
Humanoid
Introduced
Generation I
Region
Kanto
Habitat
Mountain
HP
90
Attack
130
Defense
80
Special Attack
65
Special Defense
85
Speed
55
Double Damage From
Flying
Psychic
Fairy
Double Damage To
Normal
Rock
Steel
Ice
Dark
Half Damage From
Rock
Bug
Dark
Half Damage To
Flying
Poison
Bug
Psychic
Fairy
No Damage From
None
No Damage To
Ghost
Karate Chop
Fighting
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Category
Physical
Target
Selected Pokémon
Power
50
Accuracy
100
PP
25
Leer
Normal
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Category
Status
Target
All opponents
Power
-
Accuracy
100
PP
30
Low Kick
Fighting
A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Category
Physical
Target
Selected Pokémon
Power
-
Accuracy
100
PP
20
Encore
Normal
The user compels the target to keep using the move it encored for three turns.
Category
Status
Target
Selected Pokémon
Power
-
Accuracy
100
PP
5
Wide Guard
Rock
The user and its allies are protected from wide-ranging attacks for one turn.
Category
Status
Target
User's field
Power
-
Accuracy
-
PP
10
Other Forms
machamp-gmaxGigantamax Machamp