Mr. Rime
#866
Psychic
Ice
mr-rime
Its amusing movements make it very popular. It releases its psychic power from the pattern on its belly.
Genus
Comedian Pokémon
Height
1.5m
Weight
58.2kg
Base Exp
182
Abilities
Tangled Feet
Ice Body
Screen Cleaner
Shape
Humanoid
Introduced
Generation VIII
Region
Galar
Habitat
-
HP
80
Attack
85
Defense
75
Special Attack
110
Special Defense
100
Speed
70
Double Damage From
Bug
Ghost
Dark
Fighting
Rock
Steel
Fire
Double Damage To
Fighting
Poison
Flying
Ground
Grass
Dragon
Half Damage From
Fighting
Psychic
Ice
Half Damage To
Steel
Psychic
Fire
Water
Ice
No Damage From
None
No Damage To
Dark
Pound
Normal
The target is physically pounded with a long tail, a foreleg, or the like.
Category
Physical
Target
Selected Pokémon
Power
40
Accuracy
100
PP
35
Mimic
Normal
The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
Category
Status
Target
Selected Pokémon
Power
-
Accuracy
-
PP
10
Light Screen
Psychic
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Category
Status
Target
User's field
Power
-
Accuracy
-
PP
30
Reflect
Psychic
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Category
Status
Target
User's field
Power
-
Accuracy
-
PP
20
Protect
Normal
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Category
Status
Target
User
Power
-
Accuracy
-
PP
10
Safeguard
Normal
The user creates a protective field that prevents status conditions for five turns.
Category
Status
Target
User's field
Power
-
Accuracy
-
PP
25
Baton Pass
Normal
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Category
Status
Target
User
Power
-
Accuracy
-
PP
40
Encore
Normal
The user compels the target to keep using the move it encored for three turns.
Category
Status
Target
Selected Pokémon
Power
-
Accuracy
100
PP
5
Rapid Spin
Normal
A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user’s Speed stat.
Category
Physical
Target
Selected Pokémon
Power
50
Accuracy
100
PP
40
Role Play
Psychic
The user mimics the target completely, copying the target’s Ability.
Category
Status
Target
Selected Pokémon
Power
-
Accuracy
-
PP
10
Recycle
Normal
The user recycles a held item that has been used in battle so it can be used again.
Category
Status
Target
User
Power
-
Accuracy
-
PP
10
Slack Off
Normal
The user slacks off, restoring its own HP by up to half of its max HP.
Category
Status
Target
User
Power
-
Accuracy
-
PP
10
Fake Tears
Dark
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Category
Status
Target
Selected Pokémon
Power
-
Accuracy
100
PP
20
Block
Normal
The user blocks the target’s way with arms spread wide to prevent escape.
Category
Status
Target
Selected Pokémon
Power
-
Accuracy
-
PP
5
Copycat
Normal
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Category
Status
Target
User
Power
-
Accuracy
-
PP
20
Ice Shard
Ice
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
Category
Physical
Target
Selected Pokémon
Power
40
Accuracy
100
PP
30
After You
Normal
The user helps the target and makes it use its move right after the user.
Category
Status
Target
Selected Pokémon
Power
-
Accuracy
-
PP
15
Misty Terrain
Fairy
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
Category
Status
Target
Entire field
Power
-
Accuracy
-
PP
10
Dazzling Gleam
Fairy
The user damages opposing Pokémon by emitting a powerful flash.
Category
Special
Target
All opponents
Power
80
Accuracy
100
PP
10