Cloyster
#091
Water
Ice
cloyster
Once it slams its shell shut, it is impossible to open, even by those with superior strength.
Genus
Bivalve Pokémon
Height
1.5m
Weight
132.5kg
Base Exp
184
Abilities
Shell Armor
Skill Link
Overcoat
Shape
Ball
Introduced
Generation I
Region
Kanto
Habitat
Sea
HP
50
Attack
95
Defense
180
Special Attack
85
Special Defense
45
Speed
70
Double Damage From
Grass
Electric
Fighting
Rock
Steel
Fire
Double Damage To
Ground
Rock
Fire
Flying
Grass
Dragon
Half Damage From
Steel
Fire
Water
Ice
Half Damage To
Water
Grass
Dragon
Steel
Fire
Ice
No Damage From
None
No Damage To
None
Tackle
Normal
A physical attack in which the user charges and slams into the target with its whole body.
Category
Physical
Target
Selected Pokémon
Power
40
Accuracy
100
PP
35
Twineedle
Bug
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Category
Physical
Target
Selected Pokémon
Power
25
Accuracy
100
PP
20
Leer
Normal
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Category
Status
Target
All opponents
Power
-
Accuracy
100
PP
30
Supersonic
Normal
The user generates odd sound waves from its body that confuse the target.
Category
Status
Target
Selected Pokémon
Power
-
Accuracy
55
PP
20
Hydro Pump
Water
The target is blasted by a huge volume of water launched under great pressure.
Category
Special
Target
Selected Pokémon
Power
110
Accuracy
80
PP
5
Aurora Beam
Ice
The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.
Category
Special
Target
Selected Pokémon
Power
65
Accuracy
100
PP
20
Withdraw
Water
The user withdraws its body into its hard shell, raising its Defense stat.
Category
Status
Target
User
Power
-
Accuracy
-
PP
40
Barrier
Psychic
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Category
Status
Target
User
Power
-
Accuracy
-
PP
20
Clamp
Water
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Category
Physical
Target
Selected Pokémon
Power
35
Accuracy
85
PP
15
Protect
Normal
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Category
Status
Target
User
Power
-
Accuracy
-
PP
10
Toxic Spikes
Poison
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
Category
Status
Target
Opponent's field
Power
-
Accuracy
-
PP
20
Ice Shard
Ice
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
Category
Physical
Target
Selected Pokémon
Power
40
Accuracy
100
PP
30
Shell Smash
Normal
The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.
Category
Status
Target
User
Power
-
Accuracy
-
PP
15
Razor Shell
Water
The user cuts its target with sharp shells. This may also lower the target’s Defense stat.
Category
Physical
Target
Selected Pokémon
Power
75
Accuracy
95
PP
10